Chat Rules
- 1.1 | No ProfanityNo insulting, disrespecting, or degrading yourself and/or others.
- 1.2 | No Derogatory TermsDo not spread misinformation or insult an ethnicity, race, religion, or any personal opinions/decisions.
- 1.3 | Respect StaffDo not insult, threaten, or disrespect any member of the staff team.
- 1.4 | No Bypassing BlacklistsBypassing any blacklisted word, or phrase is strictly forbidden.
- 1.5 | No ThreatsDo not threaten any player/user in any way shape or form.
Hacking / Exploitation Rules
- 2.1 | No Hacked ClientsThe use of "Hacked Clients" or clients/modpacks with illegal modifications listed in the discord server is not allowed.
- 2.2 | No ExploitsDo not use any exploits such as string dupers, TnT dupers, carpet dupers, or any other duper/exploit to make one item into multiple. Do not use any type of other exploits including but not limited to damage exploits.
- 2.3 | No GlitchesDo not abuse glitches in order to phase through walls or claims using pearls or boats or any other method.
- 2.4 | No LoopholeDo not attempt to find ways around certain rules, it is not allowed and you will feel really dumb when you fail.
War Rules
- 3.1 | No griefingDuring the war you may not grief anything, some griefing may be done after the war by war staff only.
- 3.2 | Fair WarDo not attack or start a battle on a town/nation without having at least 1 war staff available to give the go ahead and set up the battle, nor unless there is less than 5 people of that nation/town on.
- 3.3 | Senseless KillingNo killing before or after battles, unless in the wild and there is a reason, this will not change the outcome of a war.
- 3.4 | GlitchesNo glitching through claims to prevent death, nor may any player go into a house/building in their town/nation to escape harm or death.
- 3.5 | Exiting/EnteringDo not leave the battle zone before the battle is over, and do not try to reenter after you have already died, there is no 2nd chance.
- 3.6 | RevolutionsYou may only start a revolution with a reason, otherwise it will be denied.
Boat Rules
- 4.1 | No StealingDo not connect your boat to another boat to pull it out of a claim or to steal the boat in general, stealing boats is not allowed unless you capture it in war.
- 4.2 | No Insane BoatsDo not make insane boats that do not follow a Medieval European style with 200 cannons or just completely unrealistic boats.
- 4.3 | No TargetingDo not target or go after ships when not in war time.
Other Rules
- 5.1 | ScammingYou may scam players, but the other player can attack you.
- 5.2 | TradingYou may barter and trade, and make your own prices.
- 5.3 | AllianceYou may ally with people, in close proximity to your nation/town, for now, this may eventually change
- 5.4 | Rule ChangesThese rules can and probably will be changed and added to over time, the staff may come together to decide if you should be punished for something that isn't included in the rules.
- 5.5 | ReportingYou may make reports about staff and other players, but false reports are not allowed.